Code with several draw loops - structure?Monkey Programming Forums/Monkey Programming/Code with several draw loops - structure?
| I concur with Tibit. Using a statemachine is a lot simpler and easier. It's best to think of |
Class myApp extends App
As a ready made game loop and use the Select/Case structure.
If you dig around therevills did an Asteroids game and kindly made the source public. It should give you some ideas.