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MouseX() MouseY() or store inside variable ?

Monkey Programming Forums/Monkey Programming/MouseX() MouseY() or store inside variable ?

GC-Martijn(Posted 1+ years ago) 
Is it a good idea to store the MouseX() and MouseY() inside a Float ?
And use that every loop ?

Something like this.
- main loop
update(){
myMouseX = MouseX()
myMouseY = MouseY()

- other classes
uses now myMouseX and myMouseY
}

Or are there some small Mouse xy updates inside the same loop, so I have to use MouseX() and MouseY()



Then a bonus question ;)
------------------------------------------------
Is it always slow when I do something like this

- main loop
update(){
myMouseX = MouseX()
myMouseY = MouseY()
}
render(){
draw(rect,myMouseX,myMouseY)
}

When you move the mouse over the screen, the rect is slow moving with a delay (fps(30) and fps(60)) using html5
------------------------------------------------

Thanks,