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QB Asteroids

By QuietBloke

App Info

QB Asteroids Forum

QB Asteroids/QB Asteroids - Updated! (1)

QuietBloke(Posted 1+ years ago) #1
QB Asteroids has been updated!

Minor tweaks.

A hyperspace has a 1 in 4 chance of failing and the ship being destroyed.
The time between spawning new ship has been reduced.


EdzUp[GD](Posted 1+ years ago) #2
Quite easy, more easy than I remember it :D

Got over 156000 without really trying


QuietBloke(Posted 1+ years ago) #3
I have a task to add the UFO's. They are next on the list of things to add.
That should make things much harder. Especially the small one that actually shoots at you.

Perhaps I should also slow down the ship acceleration and rotation. It does feel a bit too responsive.


zoqfotpik(Posted 1+ years ago) #4
How did you get the motion blur effect? Looks quite nice.


QuietBloke(Posted 1+ years ago) #5
Instead of clearing the screen at the top of the OnRender I do :

SetColor 0,0,0
SetAlpha(.3)
DrawRect(0,0,640,480)


zoqfotpik(Posted 1+ years ago) #6
Nice. Makes sense, it's a neat effect. What causes the flickering look on the text of the title screen?


QuietBloke(Posted 1+ years ago) #7
Thanks... the flickering is another simple effect.

The game is all greyscale and each polygon has a brightness.

Everytime I draw a polygon I set the color as

Local col:Int = Rnd(brightness /2,brightness)
SetColor(col,col,col)


therevills(Posted 1+ years ago) #8
Very simple but cool effects :)