QB Asteroids
By QuietBloke
App Info
QB Asteroids Forum
QB Asteroids/QB Asteroids - Updated! (1)
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| QB Asteroids has been updated! Minor tweaks. A hyperspace has a 1 in 4 chance of failing and the ship being destroyed. The time between spawning new ship has been reduced. |
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| Quite easy, more easy than I remember it :D Got over 156000 without really trying |
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| I have a task to add the UFO's. They are next on the list of things to add. That should make things much harder. Especially the small one that actually shoots at you. Perhaps I should also slow down the ship acceleration and rotation. It does feel a bit too responsive. |
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| How did you get the motion blur effect? Looks quite nice. |
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| Instead of clearing the screen at the top of the OnRender I do : SetColor 0,0,0 SetAlpha(.3) DrawRect(0,0,640,480) |
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| Nice. Makes sense, it's a neat effect. What causes the flickering look on the text of the title screen? |
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| Thanks... the flickering is another simple effect. The game is all greyscale and each polygon has a brightness. Everytime I draw a polygon I set the color as Local col:Int = Rnd(brightness /2,brightness) SetColor(col,col,col) |
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| Very simple but cool effects :) |







