Experimental update V52F up!Monkey Programming Forums/Monkey Programming/Experimental update V52F up!
OK, experimental update 52f is now available, featuring a bunch of tweaks and fixes.
The V52 series really should have ceased being 'experimental' some time ago. The initial 'big change' I was concerned about was the new config file system and data file filters, and that seems to have gone without a hitch!
mojo - added NOP versions of AccelX/AccelY/AccelZ to glfw, flash and xna targets.
glfw opengl - added glActiveTexture and glClientActiveTexture to gles11.
android mojo - implemented secondgear's fix for handling back button events on pre 2.0 versions of android.
html5 mojo - added HTML5_SUSPEND_ON_BLUR_ENABLED="false" config setting.
html5 mojo - Overhauled audio system. Fixed audio crash when suspending app.
Trans (1.29 (still!))
Fixed assign op /= with ints in JS returning fractions.
Fixed file filter code.
| Thank you for the constant updates! Your efforts are greatly appreciated. |
| yeah nothing more reassuring after just buying a product than getting an update for it the very next day :)|
I think the only thing I would love is an installer, so that I dont need to keep moving over my modules every time tho.
| True, moving modules around everytime is a pain. |
| Thanks for the update. |
| Do you have to move them? IIRC I didn't bother last time. I just copied my whole Monkey dev directory (including modules and projects) for safety or reversion. Then I unzipped Monkey on top of the old version. Finally I copied back the config file and I think a modified target file I was using.|
So long as there are no name collisions with new Monkey files, it should work fine.
| Sorry for being a complete newbie, but where should I find the new update? :-) |
| @fsoft: All updates and downloads are available in your account TAB in this site. See up, the ccount section. It has a menu item for all updates. |
| @ziggy: thanks a lot! :-) |