Sokoban ForumSokoban/Sokoban - New!
| Sokoban is now on Monkey Coder! |
| Cool :-) |
| Nicely done |
| Very nice :) |
| Hmm...awesome. But I'm not sure level 8 can be won! |
| Brilliant, though I have to agree with FlyingMonkey, level 8 appears to be literally impossible. |
| My God, that was evil, but I got all the way through! |
| Fiendish -- 8 took me yonks! |
| Gah, tried again and found it much harder than before, particularly on 8 and 9! Still got through eventually, but this is a sick tortuous game from hell, and very well implemented! |
| I had no problem with level 8, but got completely stuck in #9.|
| Great game! |
| Thanks all.. look out for my santa's workshop http://www.getperplexed.com/santa.php remake - should be finished this weekend. |
| Nice little game. I don't quite get why the blocks graphically change when moved (or when restarting the first level) nor why sometimes it loses the input focus (tested on FF6). Another problem I spotted, is that it switched to Lv.2 once I finish the 10th level (not sure about it though). Also, I didn't see a smooth difficulty progression between levels, it was more like random (although what is obvious to someone may be a struggle to someone else, so it's kinda subjective).|
Besides those little things I quite enjoyed the game. I really mean it. It took me a while to solve all the levels but I had a lot of fun. Amazing level design.