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Sokoban

By Supertino

App Info

Sokoban Forum

Sokoban/Sokoban - New!

Supertino(Posted 1+ years ago) #1
Sokoban is now on Monkey Coder!


Brucey(Posted 1+ years ago) #2
Cool :-)


matt(Posted 1+ years ago) #3
Nicely done


Raz(Posted 1+ years ago) #4
Very nice :)


Chroma(Posted 1+ years ago) #5
Hmm...awesome. But I'm not sure level 8 can be won!


Earok(Posted 1+ years ago) #6
Brilliant, though I have to agree with FlyingMonkey, level 8 appears to be literally impossible.


DruggedBunny(Posted 1+ years ago) #7
My God, that was evil, but I got all the way through!


Sledge(Posted 1+ years ago) #8
Fiendish -- 8 took me yonks!


DruggedBunny(Posted 1+ years ago) #9
Gah, tried again and found it much harder than before, particularly on 8 and 9! Still got through eventually, but this is a sick tortuous game from hell, and very well implemented!


xlsior(Posted 1+ years ago) #10
I had no problem with level 8, but got completely stuck in #9.

Nice job!


MikeHart(Posted 1+ years ago) #11
Great game!


Supertino(Posted 1+ years ago) #12
Thanks all.. look out for my santa's workshop http://www.getperplexed.com/santa.php remake - should be finished this weekend.


Amnesia(Posted 1+ years ago) #13
Nice little game. I don't quite get why the blocks graphically change when moved (or when restarting the first level) nor why sometimes it loses the input focus (tested on FF6). Another problem I spotted, is that it switched to Lv.2 once I finish the 10th level (not sure about it though). Also, I didn't see a smooth difficulty progression between levels, it was more like random (although what is obvious to someone may be a struggle to someone else, so it's kinda subjective).

Besides those little things I quite enjoyed the game. I really mean it. It took me a while to solve all the levels but I had a lot of fun. Amazing level design.