ARCore and ARKit Support?

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This topic contains 4 replies, has 3 voices, and was last updated by  Diffrenzy 2 months, 2 weeks ago.

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  • Author
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  • #10125

    HeadClot
    Participant

    Hey everyone,

    Are there any plans to support Googles AR Core and Apple’s ARKit?

    Just curious,
    HeadClot

    #10126

    Diffrenzy
    Participant

    +one, AR is high on my list of things I’d like to work with.

    A cross platform wrapper would of course be king 🙂

    #10169

    Mark Sibly
    Keymaster

    Yes, I’m very intersted in AR too, and I already have the required hardware!

    I think the first step here would be too build a light/fast version of mojo3d for mobile – just something that only handles one light (which is what all the samples/test use) should be pretty easy to get going ASAP. I can soup it up in future as required.

    This renderer would also be useful for VR, which also needs to be nice and fast as its twice as slow.

    #10184

    Mark Sibly
    Keymaster

    Ok, spoke a bit quickly there, neither my ios or android devices support AR. Bummer.

    #10264

    Diffrenzy
    Participant

    Bummer.

    Time for a Patreon goal or or a mobil hardware fundrasier?

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