Choplifter (de)remake

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This topic contains 20 replies, has 6 voices, and was last updated by  wiebow 2 years, 9 months ago.

Viewing 6 posts - 16 through 21 (of 21 total)
  • Author
    Posts
  • #3814

    AdamStrange
    Participant

    Brilliant – worked flawlessly on my mac mini. Definitely retro heaven

    #3817

    wiebow
    Participant

    Good to hear! Did you use a gamepad or just the keyboard? I would love to hear how gamepads behave on OSX.

    #3821

    AdamStrange
    Participant

    I use the keyboard.

    When trying the joystick (D) the app just quit!

    I’ll do some checking this end and report

    #3823

    AdamStrange
    Participant

    Quick update (OS X)

    I did a very quick joystick test – just

    _joystickDevice:JoystickDevice = JoystickDevice.Open( 0 )

    to see what was reported and if it crashed.

    It worked and correctly reported the attached joystick:

    “Xbox 360 Wired Controller”

    So I can deduce that your input joystick code is not really handling all situations for inputed joysticks, etc.

    But on the good side – it works!!!

    #3824

    wiebow
    Participant

    Well, if it does not recognize the stick, it will report that there is a non-supported stick attached. It should not crash 🙂

    Thanks for that test!

    #3999

    wiebow
    Participant

    Well, I fixed a few bugs and decided to upload this to itch.

    http://devdef.blogspot.nl/p/my-pc-games.html

    Thanks all who helped testing some stuff for me, etc!!  I now need to make something new. We’ll see how that turns out 🙂

Viewing 6 posts - 16 through 21 (of 21 total)

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