Lorenz attractor (and future instancing benchmark?)

About Monkey 2 Forums Monkey 2 Code Library Lorenz attractor (and future instancing benchmark?)

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    DruggedBunny
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    This was just a quick Blitz3D port, but as it creates a literal copy of the base entity, and there’s not much in the way of optimisation in mojo3d yet, it slows down after only a few thousand copies — to be expected for now.

    I imagine if we gain view-culling (and maybe instancing at some point), it could become a useful stress test, since it just keeps adding more and more meshes, but is at least visually interesting in itself for a couple of minutes, and we can always use more mojo3d demos!

    [/crayon]
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