Mobile keyboard About Monkey 2 › Forums › Monkey 2 Programming Help › Mobile keyboard This topic contains 2 replies, has 2 voices, and was last updated by SekaiChi 4 weeks ago. Viewing 3 posts - 1 through 3 (of 3 total) Author Posts July 16, 2018 at 11:22 am #15059 abakoboParticipant I can’t seem to find the equivalent of mx1 openKeyboard() for mobiles. Is it available for mx2? thx 0 July 16, 2018 at 4:41 pm #15063 abakoboParticipant it’s sdl2.SDL_StartTextInput( ) (and sdl2.SDL_StopTextInput( ) ) 0 July 18, 2018 at 5:35 am #15074 SekaiChiParticipant I can’t get this to work on my windows tablet am I missing something? I can activate the onscreen keys by hand but csn’t show or hide it programmatically using SDL commands? Do I need to open a SDL display instead of using a normal canvas ? (it works and it works with normal canvas on android, but nit windows) 0 Author Posts Viewing 3 posts - 1 through 3 (of 3 total) You must be logged in to reply to this topic.