These are great! (Apart from the swearing)
They should be included within Ted/MX2 directly somehow!
These are looking nice! Probably more attractive than the original for people who rather like white backgrounds and classical presentations.
I suppose you’ve seen that I started to work on missing stuffs from the reference manual. If you want to copy/paste some of the stuffs, don’t hesitate.
You can have a glimpse at http://turdus.be/monkey2docs/docs/
the fork is at https://github.com/mx2DocsCommunity/monkey2
If you want, at some point, I can convert pages to the mx2 docs format. As I am used to do it now. To add it to the “Articles and tutorials” section, or whatever.
Oops, swearing removed.
I am still working my way through the workings of Mark’s DocsMaker tool in mx2cc. Hopefully once this is done I can automate the process of generating versions for the sphinx tool chain I am currently using.
It may be I am the only one interested in hardcopy printed manuals for monkey2 so I am going to take it slow for now.
A paper book? I’d pay like tops +/-50 for that if it is not to thin. I buy a number of books every year. Hardcopy, if it’s 150 dollars, then no sorry 🙂
Great that there is more docs!
I’d be interested in a hardcopy or at least a printable PDF version of a manual + reference guide.
If it covers everything in mx2 and includes running examples for each aspect of the core language, like io, file stream, GUI stuff, etc., I have budget for purchasing it next year (2018). Hardcopy or PDF, both works for me.
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Monkey2 is an easy to use, cross platform, games oriented programming language from Blitz Research.