Object Pool module About Monkey 2 › Forums › Monkey 2 Code Library › Object Pool module This topic contains 0 replies, has 1 voice, and was last updated by regulark 1 month ago. Viewing 1 post (of 1 total) Author Posts June 17, 2018 at 12:19 am #14854 regularkParticipant Hello, I made a module for the object pool pattern to help with things like particles. It can be found on GitHub here: https://github.com/seankarol/lunchbox-pool Everyone is welcome to use it how they feel fit. In my little demo there I hover around 30 FPS with 300,000 particles in the pool while I’m about 22 FPS with the same amount in a regular list. I’m curious how it plays out in a more proper project. 1+ Users who have liked this topic: Author Posts Viewing 1 post (of 1 total) You must be logged in to reply to this topic.