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This topic contains 53 replies, has 19 voices, and was last updated by  Richard Betson 1 month ago.

Viewing 15 posts - 16 through 30 (of 54 total)
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  • #10623

    DruggedBunny
    Participant

    That’s pretty darn good, peterigz, but does it scale down OK?

    I thought degac’s twin-tails thing for Monkey2 was clever, and makes for a visual double-take, a little more attention-grabbing than just… a normal monkey.

    #10624

    peterigz
    Participant

    If you scale down you can just go with the monkey and circle on it’s own, depends on the space you have to fit it in. Can’t say I’m that keen on the 2 tails, just looks a bit odd to me, I can’t tell if it’s one monkey with 2 tails or one in front of another.

    Scaled down minus the powered by, looks ok to me, Adam deserves the credit though I was just playing with it 🙂

    #10629

    Hezkore
    Participant

    Something that’s always bugged me with the Monkey 2 logo is that the monkey is like the most basic monkey icon you can find heh.
    If you Google ‘monkey icon’ similar ones show up multiple times.

    #10673

    cocon
    Participant

    I had created this character a few months ago to be used in a game but I decided to change the theme instead. 🙂 Now for me is unusable but if is needed somewhere else let me know.

    Attachments:
    #10677

    Ethernaut
    Participant

    I like Adam’s logo, but the shapes behind it are unnecessary, and in fact work against the nice alignments he created between the text and the monkey (i.e. he’s walking on the same “surface” as the words are settled on).

    Here’s a two color version, just to see how it looks:

    I also agree with Hezkore, a less “clip art” monkey would be welcome.

    #10687

    Ethernaut
    Participant

    Managed to make a super quick cleanup monkey drawing… styling is still kinda “meh”, and I just went along with the same “monkey walking from the side” idea (again, super quick), but hopefully feels more clean and distinctive.

    #10688

    AdamStrange
    Participant

    that’s a sad looking monkey 😉

    #10724

    Ethernaut
    Participant

    Yeah, the chin ended up looking like a nose (and the double chin like the normal chin!), so it looks like he has a big nose and is sadly looking down… 🙂 Will fix when I find some time.

    P.S. I hope you don’t mind us… monkeying…with your logo.

    #10737

    therevills
    Participant

    I like Adam’s logo with Peter’s “2” 🙂

    #10902

    AdamStrange
    Participant

    Here’s a more final version (the pink 2 removed for clarity in viewing) with attention being put into viewing at smaller resolutions.

    Attachments:
    #10915

    therevills
    Participant

    Still prefer the pink 2 adds a bit of character… we need an “official” version and a vector version.

    #10923

    peterigz
    Participant

    The font for the 2 was Mr Dafoe from google fonts btw incase you want to use it. For smaller icons I was thinking you could just write m2 as well.

    #11093

    Simon Armstrong
    Participant

    industry support for GLTF

    Maybe it would be a good idea to start with the monkey logo and then work in a powered by.

    No other language includes it’s version number except for maybe Perl 6 so I question the validity of including a 2.

    Worst icon above (from a recent gltf support tweet) is in my view mozilla, hideous….

    #11094

    therevills
    Participant

    Most of those logos are for the company, not for a language.

    You need examples of products, such as Oracle DB:

    Or Game Maker 2:

    Or HTML5:

    Or UE4:

    Construct 2:

    Until an official one has been decided on I’m using this one:

    and

    #11099

    AdamStrange
    Participant

    Here’ is the redesigned logo without the 2

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