Releasing modules

About Monkey 2 Forums Monkey 2 Development Releasing modules

This topic contains 3 replies, has 2 voices, and was last updated by  Mark Sibly 1 hour, 21 minutes ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
  • #14839


    What are the expectations when releasing a module?

    I could now release a box2d module but wonder what is acceptable. I have not tested full box2d functionalities for example.
    But I have some bananas coming along with it.

    I also have a RUBE importer, should it be included in another module?

    I have a physics manager class that I plan to release in ant-other module but later.



    Mark Sibly

    If it builds OK, just get it out there I think!


    Mark Sibly

    Thanks, the box2d module is now published and will appear in future releases.

    I haven’t had a chance to play with it yet, but it at least builds OK – well done, can’t have been easy!

    Anyone else who wants to have a go with it, just use the module manager from the build menu to install it.


    Mark Sibly

    Just checked out the bananas, all working fine although ‘stress-test’ lives up to it’s name, even in release mode FPS drops below 60 sometimes…

Viewing 4 posts - 1 through 4 (of 4 total)

You must be logged in to reply to this topic.