Releasing modules

About Monkey 2 Forums Monkey 2 Development Releasing modules

This topic contains 3 replies, has 2 voices, and was last updated by  Mark Sibly 1 hour, 21 minutes ago.

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  • #14839

    abakobo
    Participant

    What are the expectations when releasing a module?

    I could now release a box2d module but wonder what is acceptable. I have not tested full box2d functionalities for example.
    But I have some bananas coming along with it.

    I also have a RUBE importer, should it be included in another module?

    I have a physics manager class that I plan to release in ant-other module but later.

    Thx

    #14844

    Mark Sibly
    Keymaster

    If it builds OK, just get it out there I think!

    #14857

    Mark Sibly
    Keymaster

    Thanks, the box2d module is now published and will appear in future releases.

    I haven’t had a chance to play with it yet, but it at least builds OK – well done, can’t have been easy!

    Anyone else who wants to have a go with it, just use the module manager from the build menu to install it.

    #14860

    Mark Sibly
    Keymaster

    Just checked out the bananas, all working fine although ‘stress-test’ lives up to it’s name, even in release mode FPS drops below 60 sometimes…

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