SacredLands updated to V1.02 About Monkey 2 › Forums › Monkey 2 Projects › SacredLands updated to V1.02 This topic contains 0 replies, has 1 voice, and was last updated by AdamStrange 4 months, 1 week ago. Viewing 1 post (of 1 total) Author Posts July 7, 2018 at 10:36 am #15004 AdamStrangeParticipant ok, V1.02 is now ready for downloading. Itch.io page The changes mainly address fullscreen and tutorial bugs as found above: lots of minor bugfixes added the current location of the rings to the grid display fullscreen mode is now standardised across Windows/Linux platforms with correct resizing and saving. Tutorial mode has been fixed – there were bugs that caused constant ship explosions. Tutorial mode text has been changed to make it obvious which keys do what and how rings/horns operate Tutorial mode bug fix to prevent ‘next’ tip/help from not advancing Internal key scanning code changed to make it work the same across platforms land height detection modified to prevent the ship from exploding when close but not actually hit. difficulty slightly changed so that easy and medium give a little more fuel to make it not quite as brutal 0 Author Posts Viewing 1 post (of 1 total) You must be logged in to reply to this topic.