I started working on a Sprite Editor. I am modeling it after the sprite Editor in Pico8.
I currently have a couple of features implemented.
I have only added a Commodore 64 palette. There is a sprite library at the bottom where you can store and select sprites for editing, 4×80 individual atm. The left mouse button is for the tools and middle mouse button is to select the color under the mouse.
The way I have it thought out is that I want to use it besides monkey2 and copy sprites into my code. I have yet to look up the file commands and possible options for the emscripten export/import.
A undo/redo is something I would want to add also later on. And I hope it wil be easy to switch to different sprite resolutions.
The code is in my github in the sprite editor folder. (user pakz001)
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Monkey2 is an easy to use, cross platform, games oriented programming language from Blitz Research.